Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Nearly killed. Owe 20,000 for medical bills. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Nearly killed. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Failed to qualify for Enforcer (Rogue). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Annabel Woods run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Rogue (Enforcer). |
5 |
34 |
Betrayed by a friend. One of Annabel Woods's Contacts or Allies betrays Annabel Woods, ending Annabel Woods's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Intelligence (Agent). |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
37 |
Gained a contact. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
39 |
Annabel Woods run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Became a Merchant (Broker). |
8 |
43 |
A sudden war destroys Annabel Woods's trade routes and contacts, forcing Annabel Woods to flee that region of space. |
8 |
43 |
Gain rebels as Enemy |
9 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
44 |
Annabel Woods refuse to secretly provide religious rites for a dying leader or noble, because they do not share Annabel Woods's faith. |
9 |
47 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |