Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Anner Edye foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Anner Edye is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Anner Edye as an Enemy. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Became a Scout (Explorer). |
4 |
30 |
Anner Edye's scout ship is one of the first on the scene to rescue the survivors of a disaster but Anner Edye fail to help. Gain an Enemy. |
4 |
30 |
Anner Edye's ship is damaged, and Anner Edye have to hitch-hike Anner Edye's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 6 Contacts. Gain 2 Enemies. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
34 |
Spend several years jumping from world to world in Anner Edye's scout ship. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Anner Edye faith is shaken. |
9 |
44 |
Continued as Believer (Holy Warrior). |
9 |
48 |
Moved to a new world. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |