Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Cavalry (Army). |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
29 |
Survived a risky adventure but gained nothing. |
3 |
29 |
Continued as Drifter (Scavenger). |
3 |
32 |
Amnesia. |
3 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
33 |
Continued as Drifter (Scavenger). |
4 |
37 |
Betrayed by a friend. One of Annetta Kelly's Contacts or Allies betrays Annetta Kelly, ending Annetta Kelly's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
37 |
Failed to qualify for Explorer (Scout). |
5 |
37 |
Continued as Drifter (Scavenger). |
5 |
41 |
Betrayed by a friend. One of Annetta Kelly's Contacts or Allies betrays Annetta Kelly, ending Annetta Kelly's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
41 |
Became a Rogue (Thief). |
6 |
44 |
Good fortune |
6 |
45 |
Promoted to Rogue (Thief) rank 1. |
7 |
45 |
Continued as Rogue (Thief). |
7 |
48 |
A job goes wrong, forcing Annetta Kelly to flee off-planet. |