Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Given a special assignment or duty in Annie Fabble's unit. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
24 |
Given a special assignment or duty in Annie Fabble's unit. |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Surrounded and outnumbered by the enemy, Annie Fabble hold out until relief arrives. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
33 |
Assigned to a peacekeeping role. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Worker). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Citizen (Worker) rank 1. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
41 |
Lost eye or limb. Fully recovered. |
7 |
41 |
Failed to qualify for Surveyor (Scout). |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
45 |
Betrayed by a friend. One of Annie Fabble's Contacts or Allies betrays Annie Fabble, ending Annie Fabble's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
45 |
Failed to qualify for Physician (Scholar). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
Bankrupted by a rival. Gain the other trader as a Rival. |