Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
21 |
Left the spacer community. |
2 |
21 |
Became a Merchant (Broker). |
2 |
23 |
Embroiled in legal trouble. |
2 |
25 |
Promoted to Merchant (Broker) rank 1. |
3 |
25 |
Voluntarily left Broker |
3 |
25 |
Failed to qualify for Corporate Agent (Agent). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
26 |
Perform an exemplary service for the scouts. |
4 |
29 |
Voluntarily left Surveyor |
4 |
29 |
Became a Citizen (Colonist). |
4 |
32 |
Arlie Connell learn something Arlie Connell should not have – a corporate secret, a political scandal – which Arlie Connell can profit from illegally. |
4 |
33 |
Promoted to Citizen (Colonist) rank 1. |
5 |
33 |
Continued as Citizen (Colonist). |
5 |
36 |
Political upheaval strikes Arlie Connell's homeworld, and Arlie Connell is caught up in the revolution. |
5 |
37 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Became a Entertainer (Artist). |
7 |
42 |
Refused to criticise a questionable political leader on Arlie Connell's homeworld. |
7 |
45 |
Promoted to Entertainer (Artist) rank 1. |
8 |
45 |
Continued as Entertainer (Artist). |
8 |
48 |
Refused to criticise a questionable political leader on Arlie Connell's homeworld. |
8 |
49 |
Promoted to Entertainer (Artist) rank 2. |