Crewman Arrnoang Uekhngun  

Species Age Sex Str Dex End Int Edu SocUPP
Vargr, Imperium 50 F 4 (-1) 7 (0) 7 (0) 4 (-1) 6 (0) 4 (-1)477464
Manic, Hopeless, Sentimental
 
Skills
Animals (Training) 1
Astrogation 0
Athletics 0
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language 0
Mechanic 1
Melee (Grapple) 1
Pilot 0
Profession (Spacer) 0
Recon 0
Science (Physical Sciences) 0
Stealth 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Scout Surveyor Scout24
Merchant Merchant Marine Crewman01
 
EducationGraduated
Army Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Zoengtouoeghz Asko Rival 1 1 2 0 Vargr, Imperium (M/46)
Gorrg Ruegrrounkhaen Enemy 0 3 2 2 Vargr, Imperium (M/22)
Gorrg Ruegrrounkhaen belongs to an uncommon alien species.
Liykhaiyai' Yeukhea Oifuaar Contact 3 1 1 4 Aslan (M/38)
Arnold Rice Contact 0 1 4 3 Zhodani, Imperium (M/30)
Arnold Rice gains in power and influence.
Laverne Legge Contact 1 1 0 4 Murrissi (F/28)
Laverne Legge is diminished in both power and influence.
Aerrgllurrgh Aethiigh Contact 3 0 3 1 Vargr, Imperium (M/29)
Relationship becomes more moderate.
Jackson Watson Contact 4 1 1 5 Hanen (M/79)
Jackson Watson gained influence with the character’s assistance.
Uikhyu Hlai Contact 1 0 2 2 Aslan (F/22)
Virgil Lucas Enemy 0 3 3 3 Geonee (F/48)
Jon Griffin Enemy 0 3 1 0 Vanejenese (M/18)
Jon Griffin has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 19 Expand the field of Melee (Grapple), but gain a Rival in Arrnoang Uekhngun's former tutor.
1 22 Dropped out of military academy.
2 22 Failed to qualify for Intelligence (Agent).
2 22 Became a Drifter (Scavenger).
2 25 Attacked by enemies and injured.
2 25 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 25 Gain Enemy if Arrnoang Uekhngun don't already have one.
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 27 Attacked by enemies that Arrnoang Uekhngun easily defeat.
3 27 Gain Enemy if Arrnoang Uekhngun don't already have one.
4 30 Voluntarily left Scavenger
4 30 Became a Scout (Surveyor).
4 34 Perform an exemplary service for the scouts.
5 34 Continued as Scout (Surveyor).
5 36 Arrnoang Uekhngun's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arrnoang Uekhngun fail to help. Gain an Enemy.
5 36 Arrnoang Uekhngun's ship is damaged, and Arrnoang Uekhngun have to hitch-hike Arrnoang Uekhngun's way back across the stars to the nearest scout base.
5 36 Gain 6 Contacts. Gain 2 Enemies.
5 38 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 38 Continued as Scout (Surveyor).
6 41 Arrnoang Uekhngun survey an alien world.
6 42 Forced to continue current assignment.
6 42 Promoted to Scout (Surveyor) rank 2.
7 42 Continued as Scout (Surveyor).
7 46 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8 46 Became a Merchant (Merchant Marine) with the new title Crewman.
8 48 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
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