Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Expand the field of Melee (Grapple), but gain a Rival in Arrnoang Uekhngun's former tutor. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
25 |
Gain Enemy if Arrnoang Uekhngun don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Attacked by enemies that Arrnoang Uekhngun easily defeat. |
3 |
27 |
Gain Enemy if Arrnoang Uekhngun don't already have one. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Became a Scout (Surveyor). |
4 |
34 |
Perform an exemplary service for the scouts. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
36 |
Arrnoang Uekhngun's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arrnoang Uekhngun fail to help. Gain an Enemy. |
5 |
36 |
Arrnoang Uekhngun's ship is damaged, and Arrnoang Uekhngun have to hitch-hike Arrnoang Uekhngun's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 6 Contacts. Gain 2 Enemies. |
5 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
41 |
Arrnoang Uekhngun survey an alien world. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Scout (Surveyor) rank 2. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
46 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |