Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Aurore McGhee gain experience in a technical field as a computer operator or surveyor. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Aurore McGhee learn something Aurore McGhee should not have – a corporate secret, a political scandal – which Aurore McGhee can profit from illegally. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
33 |
Aurore McGhee accepted an offer of inducements to betray Aurore McGhee's faith. Gain 180,000 in cash. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
34 |
Became a Merchant (Broker). |
5 |
36 |
Embroiled in legal trouble. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
A series of bad deals and decisions force Aurore McGhee into bankruptcy. Aurore McGhee salvages what Aurore McGhee can. |
7 |
42 |
Failed to qualify for Physician (Scholar). |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
48 |
Aurore McGhee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |