Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find an Alien Artifact. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Drafted into Explorer |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Scarred. Owe 5,000 for medical bills. |
4 |
32 |
Gain Enemy if Bell Fitzsimons don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
A sudden war destroys Bell Fitzsimons's trade routes and contacts, forcing Bell Fitzsimons to flee that region of space. |
6 |
42 |
Gain rebels as Enemy |
7 |
42 |
Became a Scout (Explorer). |
7 |
46 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
8 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
48 |
Opponents of Bell Fitzsimons's belief system ambush Bell Fitzsimons. |
8 |
48 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |