Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Berdie Welter have no idea what happened to Berdie Welter – they found Berdie Welter's ship drifting on the fringes of friendly space. |
2 |
21 |
Failed to qualify for Partisan (Shaper Priest). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
27 |
Find valuable salvage. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Berdie Welter do not know what happened to Berdie Welter. There is a gap in Berdie Welter's memory. |
5 |
32 |
Failed to qualify for Corporate (Citizen). |
5 |
32 |
Returned to Drifter (Barbarian). |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Switched to Scout (Explorer) with previous rank. |
6 |
37 |
Berdie Welter have no idea what happened to Berdie Welter – they found Berdie Welter's ship drifting on the fringes of friendly space. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Voluntarily left Merchant Marine |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
44 |
Entered Merchant Academy with the Business curriculum. |
9 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Graduated. |