Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Accused of a crime |
3 |
26 |
Became a Prisoner (Thug). |
3 |
30 |
Persecuted by a prison gang. |
4 |
30 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
34 |
Good Behaviour. |
5 |
34 |
Continued as Prisoner (Inmate). |
5 |
36 |
Vocational Training. |
6 |
38 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
39 |
Saved a guard or prison officer. Gain an Ally. |
6 |
42 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
8 |
50 |
Forced to muster out. |