Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Bettie Pinkerton is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Became a Rogue (Thief). |
2 |
22 |
A police detective or rival criminal forces Bettie Pinkerton to flee and vows to hunt Bettie Pinkerton down. Gain an Enemy. |
3 |
22 |
Failed to qualify for Ground Assault (Marine). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Established a network of contacts. Gain 2 contacts. |
4 |
26 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Hard times caused by a lack of interstellar trade costs Bettie Pinkerton's job. |
5 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
33 |
Moved to a new world. |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
37 |
Attempted a risky adventure and was wildly successful. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
41 |
Bettie Pinkerton do not know what happened to Bettie Pinkerton. There is a gap in Bettie Pinkerton's memory. |
8 |
41 |
Became a Citizen (Corporate). |
8 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
43 |
Returned to Drifter (Wanderer). |
9 |
47 |
Find an Alien Artifact. |
9 |
47 |
Promoted to Drifter (Wanderer) rank 3. |