Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Switched to Merchant (Free Trader). |
4 |
31 |
Betty Meredeth's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
31 |
Returned to Agent (Intelligence). |
5 |
34 |
Go undercover to investigate an enemy. |
5 |
34 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
5 |
35 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
37 |
Rewarded for a successful mission. |
6 |
39 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
39 |
Continued as Agent (Intelligence). |
7 |
41 |
Established a network of contacts. Gain 3 contacts. |
7 |
43 |
Promoted to Agent (Intelligence) rank 3. |
8 |
43 |
Continued as Agent (Intelligence). |
8 |
46 |
Betty Meredeth went above and beyond the call of duty. |
8 |
47 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |