Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A series of bad deals and decisions force Birtie Mccoy into bankruptcy. Birtie Mccoy salvages what Birtie Mccoy can. |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Find valuable salvage. |
4 |
29 |
Voluntarily left Barbarian |
4 |
29 |
Failed to qualify for Enforcer (Rogue). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Agent (Corporate Agent). |
5 |
33 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
33 |
Became a Scout (Explorer). |
6 |
35 |
Accused of a crime |
6 |
37 |
Forced to continue current assignment. |
6 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
37 |
Continued as Scout (Explorer). |
7 |
39 |
Psychologically damaged by Birtie Mccoy's time in the scouts. |
8 |
39 |
Switched to Merchant (Free Trader). |
8 |
42 |
A new romantic starts. Gain an Ally. |
8 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
43 |
Continued as Merchant (Free Trader). |
9 |
44 |
Birtie Mccoy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Birtie Mccoy have been following false teachings! |