Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Nearly killed. Owe 30,000 for medical bills. |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
21 |
Switched to Drifter (Barbarian). |
3 |
22 |
Attacked by enemies that Camille Payne easily defeat. |
3 |
22 |
Gain Enemy if Camille Payne don't already have one. |
3 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
25 |
Continued as Drifter (Barbarian). |
4 |
26 |
Encounter a Psionic institute. |
4 |
26 |
Tested for psionic powers |
5 |
29 |
Continued as Drifter (Barbarian). |
5 |
32 |
Camille Payne run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Pirate (Rogue). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Embroiled in legal trouble. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Risk Camille Payne's fortune on a possibility lucrative deal and win. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
Embroiled in legal trouble. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Camille Payne's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
45 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
48 |
Join a social movement. |
10 |
49 |
Graduated. |