Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Encounter a Psionic institute. |
1 |
22 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
25 |
Psionic abilities make Charlene Lobb uncomfortable to be around. One contact or ally becomes a rival. |
2 |
26 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
3 |
26 |
Continued as Psion (Wild Talent). |
3 |
30 |
Pick up potentially useful information using Charlene Lobb's psychic powers. |
3 |
30 |
Promoted to Psion (Wild Talent) rank 2. |
4 |
30 |
Continued as Psion (Wild Talent). |
4 |
31 |
Psionic abilities make Charlene Lobb uncomfortable to be around. One contact or ally becomes a rival. |
4 |
34 |
Promoted to Psion (Wild Talent) rank 3 with the new title Witch. |
5 |
34 |
Continued as Psion (Wild Talent). |
5 |
38 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Psion (Wild Talent) rank 4. |
6 |
38 |
Continued as Psion (Wild Talent). |
6 |
41 |
Psionic strength increases. |
6 |
42 |
Promoted to Psion (Wild Talent) rank 5. |
7 |
42 |
Continued as Psion (Wild Talent). |
7 |
46 |
Psionic strength increases. |
7 |
46 |
Promoted to Psion (Wild Talent) rank 6. |
8 |
46 |
Continued as Psion (Wild Talent). |
8 |
50 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |