Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Vessel participates in a notable military engagement. |
2 |
24 |
Attempt at commissioned failed. |
3 |
24 |
Continued as Navy (Flight). |
3 |
28 |
Charles Watkins join a gambling circle on board. |
3 |
28 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Flight). |
4 |
30 |
Charles Watkins is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
30 |
Entered Merchant Academy with the Business curriculum. |
5 |
33 |
Made lifelong friends. Gain 1 Allies. |
5 |
34 |
Graduated with honors. |
6 |
34 |
Became a Merchant (Broker). |
6 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Promoted to Merchant (Broker) rank 2. |
6 |
37 |
Charles Watkins's business or ship thrives. |
6 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
38 |
Voluntarily left Broker |
7 |
38 |
Failed to qualify for Courier (Scout). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Returned to Navy (Flight). |
7 |
42 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
8 |
42 |
Became a Citizen (Corporate). |
8 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
46 |
Promoted to Citizen (Corporate) rank 1. |
9 |
46 |
Continued as Citizen (Corporate). |
9 |
47 |
Spent time maintaining and using heavy vehicles. |
9 |
50 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |