Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Cherry Skidd join a gambling circle on board. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Refuse to abuse Cherry Skidd's position for profit. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Flight (Navy). |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Vessel participates in a diplomatic mission. |
5 |
37 |
Gain a contact. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Injured. Fully recovered. |
7 |
39 |
Became a Agent (Intelligence). |
7 |
40 |
Go undercover to investigate an enemy. |
7 |
40 |
Involved in the planning of an impressive heist. |
7 |
43 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
43 |
Continued as Agent (Intelligence). |
8 |
45 |
Hard times caused by a lack of interstellar trade costs Cherry Skidd's job. |
8 |
47 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |