Christie Remmington  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 50 F 5 (-1) 4 (-1) 7 (0) 8 (0) 8 (0) 8 (0)547888
Twinkling eyes, Sharp-Witted
 
Skills
Admin 0
Advocate 0
Athletics 0
Broker 0
Deception 0
Electronics (Sensors) 2
Flyer 0
Gun Combat 0
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 3
Persuade 1
Pilot (Spacecraft) 1
Profession (Sports) 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class22
Scout Courier Scout12
Drifter Wanderer 01
Drifter Scavenger 22
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Hope Ibbett Rival 1 3 1 0 Florian (F/30)
Leah Fawns Enemy 0 3 5 1 Florian (F/11)
Ellie Lette Enemy 0 4 1 0 Tezcat (F/18)
Esta Suchet Ally 2 0 1 3 Florian (F/17)
Esta Suchet gained influence with the character’s assistance.
 
Term Age History
1 18 Entered Merchant Academy with the Business curriculum.
1 21 Expand the field of Persuade, but gain a Rival in Christie Remmington's former tutor.
1 22 Dropped out of the merchant academy.
2 22 Failed to qualify for Merchant Marine (Merchant).
2 22 Submitted to the draft.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 26 Gained a contact.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Engineer/Gunner).
3 27 Christie Remmington foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 30 Voluntarily left Engineer/Gunner
4 30 Became a Scout (Courier).
4 34 Serve as the courier for an important message from the Imperium.
4 34 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Surveyor (Scout).
5 34 Continued as Scout (Courier).
5 35 Christie Remmington's scout ship is one of the first on the scene to rescue the survivors of a disaster but Christie Remmington fail to help. Gain an Enemy.
5 35 Psychologically damaged by Christie Remmington's time in the scouts.
6 38 Voluntarily left Courier
6 38 Failed to qualify for Colonist (Citizen).
6 38 Became a Drifter (Wanderer).
6 41 Betrayed by a friend. One of Christie Remmington's Contacts or Allies betrays Christie Remmington, ending Christie Remmington's career. That Contact or Ally becomes a Rival or Enemy.
7 41 Failed to qualify for Scientist (Scholar).
7 41 Switched to Drifter (Scavenger).
7 45 Promoted to Drifter (Scavenger) rank 1.
8 45 Continued as Drifter (Scavenger).
8 46 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8 49 Promoted to Drifter (Scavenger) rank 2.
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