Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
A good deal ensures Clare Sabilline is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Imperial trade restrictions force Clare Sabilline out of business. |
4 |
29 |
Failed to qualify for Colonist (Citizen). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Scout (Explorer). |
4 |
32 |
Psychologically damaged by Clare Sabilline's time in the scouts. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
33 |
Gained a contact. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Flight (Navy). |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Clare Sabilline is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
37 |
Failed to qualify for Artist (Entertainer). |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
39 |
Find Ancient Technology. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
42 |
Survived a risky adventure but gained nothing. |
8 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
46 |
Betrayed by a friend. One of Clare Sabilline's Contacts or Allies betrays Clare Sabilline, ending Clare Sabilline's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
46 |
Failed to qualify for Artist (Entertainer). |
10 |
46 |
Continued as Drifter (Scavenger). |
10 |
48 |
Attacked by enemies that Clare Sabilline easily defeat. |
10 |
48 |
Gain Enemy if Clare Sabilline don't already have one. |
10 |
50 |
Forced to muster out. |