Deborah Norman  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 50 F 2 (-2) 8 (0) 3 (-1) 8 (0) 9 (1) 8 (0)283898
Vague
 
Skills
Admin 0
Astrogation 0
Explosives 1
Gun Combat (Energy) 1
Mechanic 0
Medic 1
Melee 0
Pilot 0
Profession (Sports/Motorsports) 1
Recon 1
Stealth 1
Streetwise 4
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Army Cavalry Lance Corporal12
Drifter Wanderer 24
Navy Flight Crewman01
Merchant Broker 01
 
Name Type Affinity Enmity Power Influence Species
Mart Hand Enemy 0 3 1 1 Florian (M/16)
Mart Hand is actually an organisation such as a political movement or modest sized business.
Hriyeawiylr Harlelr Eiw Ally 4 4 2 0 Aslan (M/39)
Very bad falling out.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 21 Deborah Norman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 21 Failed to qualify for Merchant Academy.
2 21 Submitted to the draft.
2 21 Became a Army (Cavalry) with the new title Private.
2 25 Assigned to an urbanised planet torn by war.
2 25 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
3 25 Continued as Army (Cavalry).
3 29 Unit is slaughtered in a disastrous battle, for which Deborah Norman blame Deborah Norman's commander. Gain commander as Enemy.
4 29 Failed to qualify for Law Enforcement (Agent).
4 29 Switched to Drifter (Wanderer).
4 33 Attacked by enemies that Deborah Norman easily defeat.
4 33 Gain Enemy if Deborah Norman don't already have one.
4 33 Promoted to Drifter (Wanderer) rank 1.
5 33 Continued as Drifter (Wanderer).
5 34 Drafted into Flight
5 37 Promoted to Drifter (Wanderer) rank 2.
6 37 Became a Navy (Flight) with the new title Crewman.
6 38 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7 38 Failed to qualify for Broker (Merchant).
7 38 Returned to Drifter (Wanderer).
7 40 Attacked by enemies and injured.
7 40 Severely injured. Fully recovered. Owe 2,500 for medical bills.
7 40 Gain Enemy if Deborah Norman don't already have one.
8 42 Continued as Drifter (Wanderer).
8 45 Betrayed by a friend. One of Deborah Norman's Contacts or Allies betrays Deborah Norman, ending Deborah Norman's career. That Contact or Ally becomes a Rival or Enemy.
9 45 Became a Merchant (Broker).
9 48 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
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