Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Deborah Norman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Merchant Academy. |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
25 |
Assigned to an urbanised planet torn by war. |
2 |
25 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
25 |
Continued as Army (Cavalry). |
3 |
29 |
Unit is slaughtered in a disastrous battle, for which Deborah Norman blame Deborah Norman's commander. Gain commander as Enemy. |
4 |
29 |
Failed to qualify for Law Enforcement (Agent). |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
33 |
Attacked by enemies that Deborah Norman easily defeat. |
4 |
33 |
Gain Enemy if Deborah Norman don't already have one. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
34 |
Drafted into Flight |
5 |
37 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
37 |
Became a Navy (Flight) with the new title Crewman. |
6 |
38 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
38 |
Failed to qualify for Broker (Merchant). |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
40 |
Attacked by enemies and injured. |
7 |
40 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
40 |
Gain Enemy if Deborah Norman don't already have one. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
45 |
Betrayed by a friend. One of Deborah Norman's Contacts or Allies betrays Deborah Norman, ending Deborah Norman's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Merchant (Broker). |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |