Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Spend several years jumping from world to world in Deethsa-E-wath's scout ship. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Vessel participates in a diplomatic mission. |
2 |
25 |
Gain a contact. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
Vessel participates in a diplomatic mission. |
3 |
28 |
Gain a contact. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
32 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
33 |
Failed to qualify for Broker (Merchant). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
36 |
Find valuable salvage. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
39 |
Betrayed by a friend. One of Deethsa-E-wath's Contacts or Allies betrays Deethsa-E-wath, ending Deethsa-E-wath's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Became a Citizen (Corporate). |
8 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
44 |
Deethsa-E-wath have been following false teachings! |
10 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
44 |
Returned to Citizen (Corporate). |
10 |
45 |
Accused of a crime |
10 |
48 |
Promoted to Citizen (Corporate) rank 1. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |