Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Spend several years jumping from world to world in Delphia Fullmore's scout ship. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Merchant (Broker). |
3 |
25 |
Embroiled in legal trouble. |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
5 |
32 |
Continued as Merchant (Broker). |
5 |
34 |
Make an unexpected connection outside Delphia Fullmore's normal circles. Gain a Contact. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
37 |
A sudden war destroys Delphia Fullmore's trade routes and contacts, forcing Delphia Fullmore to flee that region of space. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
41 |
Delphia Fullmore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Delphia Fullmore come into conflict with a splinter group Delphia Fullmore's own religion which maintains Delphia Fullmore's version is the wrong one. Gain 3 Rivals. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
42 |
Retired. |
9 |
43 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
A new romantic starts. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |