Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Public opinion turns on Delphia Hall. |
2 |
19 |
Became a Scout (Courier). |
2 |
23 |
Delphia Hall's scout ship is one of the first on the scene to rescue the survivors of a disaster but Delphia Hall fail to help. Gain an Enemy. |
2 |
23 |
Delphia Hall's ship is damaged, and Delphia Hall have to hitch-hike Delphia Hall's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
23 |
Continued as Scout (Courier). |
3 |
26 |
Delphia Hall inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
27 |
Delphia Hall do not know what happened to Delphia Hall. There is a gap in Delphia Hall's memory. |
5 |
27 |
Switched to Entertainer (Performer). |
5 |
29 |
Moved to a new world. |
5 |
31 |
Promoted to Entertainer (Performer) rank 1. |
6 |
31 |
Continued as Entertainer (Performer). |
6 |
33 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
7 |
35 |
Continued as Entertainer (Performer). |
7 |
38 |
Win a prestigious prize. |
7 |
39 |
Promoted to Entertainer (Performer) rank 2. |
8 |
39 |
Continued as Entertainer (Performer). |
8 |
41 |
One of Delphia Hall's pieces of art is stolen, and the investigation brings Delphia Hall into the criminal underworld. |
8 |
43 |
Promoted to Entertainer (Performer) rank 3. |
9 |
43 |
Continued as Entertainer (Performer). |
9 |
47 |
Join homeworld’s celebrity circles |
9 |
47 |
Promoted to Entertainer (Performer) rank 4. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |