Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Entered University. |
2 |
24 |
A prank goes horribly wrong. Gain an Enemy |
2 |
26 |
Graduated. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Denise Byrd do not know what happened to Denise Byrd. There is a gap in Denise Byrd's memory. |
4 |
28 |
Became a Agent (Intelligence). |
4 |
31 |
Denise Byrd went above and beyond the call of duty. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
34 |
Denise Byrd's work ends up coming home with Denise Byrd, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
34 |
Became a Army (Cavalry) with the new title Private. |
6 |
38 |
Advanced training in a specialist field |
6 |
38 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
7 |
38 |
Continued as Army (Cavalry). |
7 |
39 |
Given a special assignment or duty in Denise Byrd's unit. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Returned to Drifter (Scavenger). |
8 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
49 |
Betrayed by a friend. One of Denise Byrd's Contacts or Allies betrays Denise Byrd, ending Denise Byrd's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |