Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
24 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
3 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
26 |
A mission goes wrong and Dicie Campbell is stranded behind enemy lines. Ejected from the service. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A series of bad deals and decisions force Dicie Campbell into bankruptcy. Dicie Campbell salvages what Dicie Campbell can. |
7 |
38 |
Failed to qualify for Explorer (Scout). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Switched to Army (Cavalry) with the new title Lance Corporal and previous rank. |
7 |
41 |
Dicie Campbell is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
41 |
Became a Drifter (Wanderer). |
8 |
42 |
Attacked by enemies that Dicie Campbell easily defeat. |
8 |
42 |
Gain Enemy if Dicie Campbell don't already have one. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
48 |
Betrayed by a friend. One of Dicie Campbell's Contacts or Allies betrays Dicie Campbell, ending Dicie Campbell's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |