Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Docia Knight's normal circles. Gain a Contact. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Docia Knight run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
30 |
Advanced training in a specialist field |
3 |
30 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
33 |
Assigned to a planet with a hostile or wild environment. |
4 |
34 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
5 |
34 |
Voluntarily left Cavalry |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
38 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Docia Knight secretly provide religious rites for a dying leader or noble, although they do not share Docia Knight's faith. Gain an Ally in the family and a Rival who disagrees with Docia Knight's choice. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
45 |
Docia Knight is chosen to represent Docia Knight's faith in a vid show or other highly public forum. |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
48 |
Docia Knight refused an offer of inducements to betray Docia Knight's faith. Gain 3 enemies. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
Retired at age 50. |