Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
When dealing with an alien race, Dorothea Keating botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Psychologically damaged by Dorothea Keating's time in the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Spend several years jumping from world to world in Dorothea Keating's scout ship. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Failed to qualify for Intelligence (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Dorothea Keating aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Attacked by enemies that Dorothea Keating easily defeat. |
6 |
39 |
Gain Enemy if Dorothea Keating don't already have one. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Dorothea Keating run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Returned to Believer (Holy Warrior). |
8 |
46 |
Dorothea Keating aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired. |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |