Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
A good deal ensures Doshie Aubert is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
A sudden war destroys Doshie Aubert's trade routes and contacts, forcing Doshie Aubert to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Became a Rogue (Enforcer). |
4 |
32 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Doshie Aubert aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
34 |
Failed to qualify for Journalist (Entertainer). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Scout (Courier). |
6 |
37 |
Perform an exemplary service for the scouts. |
6 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Surveyor (Scout). |
7 |
38 |
Continued as Scout (Courier). |
7 |
40 |
Doshie Aubert's scout ship is one of the first on the scene to rescue the survivors of a disaster but Doshie Aubert fail to help. Gain an Enemy. |
7 |
40 |
Doshie Aubert's ship is damaged, and Doshie Aubert have to hitch-hike Doshie Aubert's way back across the stars to the nearest scout base. |
7 |
40 |
Gain 3 Contacts. Gain 3 Enemies. |
7 |
42 |
Promoted to Scout (Courier) rank 2. |
8 |
42 |
Continued as Scout (Courier). |
8 |
44 |
Nearly killed. Owe 15,000 for medical bills. |
9 |
44 |
Returned to Believer (Holy Warrior). |
9 |
48 |
Doshie Aubert aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |