Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Assigned to work on a secret project for a patron or organisation. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
23 |
Win a prestigious prize for Edith Quaman's work. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Physician) with previous rank. |
3 |
29 |
Caught cheating in some fashion, advancing Edith Quaman's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
29 |
A disaster leaves several injured, and others blame Edith Quaman, forcing Edith Quaman to leave Edith Quaman's career. Gain a Rival. |
3 |
29 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
29 |
Gain an Enemy |
4 |
30 |
Continued as Scholar (Physician). |
4 |
33 |
Agreed to perform research that goes against Edith Quaman's conscience. Gain 2 Enemies. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Worker (Citizen). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
45 |
Attacked by enemies that Edith Quaman easily defeat. |
7 |
45 |
Gain Enemy if Edith Quaman don't already have one. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
49 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |