Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Eleanore Carr left the community. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
23 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Eleanore Carr went above and beyond the call of duty. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Eleanore Carr's work ends up coming home with Eleanore Carr, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
36 |
Psychologically damaged by Eleanore Carr's time in the scouts. |
6 |
36 |
Failed to qualify for Intelligence (Agent). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
38 |
A mission goes wrong; Eleanore Carr and several others are captured and mistreated by the enemy. Gain Eleanore Carr's jailer as an Enemy. |
7 |
38 |
Failed to qualify for Physician (Scholar). |
7 |
38 |
Became a Drifter (Barbarian). |
7 |
40 |
Betrayed by a friend. One of Eleanore Carr's Contacts or Allies betrays Eleanore Carr, ending Eleanore Carr's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
8 |
43 |
Gain a contact outside of normal circles. |
9 |
44 |
Continued as Psion (Psi-Warrrior). |
9 |
47 |
Gift causes a former ally to turn on Eleanore Carr and betray Eleanore Carr. One Ally or Contact becomes an Enemy. |