Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
30 |
Criticised a questionable political leader on Elsie Stoker's homeworld, causing his downfall. Gain an Enemy |
3 |
30 |
Public opinion turns on Elsie Stoker. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
36 |
Invited to take part in a controversial event or exhibition that injures Elsie Stoker's social standing. |
5 |
38 |
Promoted to Entertainer (Performer) rank 1. |
6 |
38 |
Voluntarily left Performer |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
43 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Elsie Stoker secretly provide religious rites for a dying leader or noble, although they do not share Elsie Stoker's faith. Gain an Ally in the family and a Rival who disagrees with Elsie Stoker's choice. |