Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
A good deal ensures Elvina Williamson is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Imperial trade restrictions force Elvina Williamson out of business. |
4 |
29 |
Became a Agent (Intelligence). |
4 |
32 |
An investigation takes on a dangerous turn. |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
33 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
33 |
Voluntarily left Intelligence |
5 |
33 |
Failed to qualify for Performer (Entertainer). |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
34 |
Nearly killed. Owe 22,500 for medical bills. |
6 |
34 |
Failed to qualify for Corporate Agent (Agent). |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
38 |
Survived a risky adventure but gained nothing. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
7 |
41 |
Gain Enemy if Elvina Williamson don't already have one. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
49 |
Elvina Williamson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |