Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
A revolution, attack or other unusual event throws Emelia Connell's life into chaos, forcing Emelia Connell to leave the planet. |
2 |
20 |
Became a Rogue (Thief). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
26 |
A job goes wrong, forcing Emelia Connell to flee off-planet. |
4 |
26 |
Became a Merchant (Free Trader). |
4 |
30 |
Embroiled in legal trouble. |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
31 |
Emelia Connell's business or ship thrives. |
5 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
42 |
Gained a contact. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
Emelia Connell have been following false teachings! |
9 |
46 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
50 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |