Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Emeline Godkim's scout ship is one of the first on the scene to rescue the survivors of a disaster but Emeline Godkim fail to help. Gain an Enemy. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Severely injured. Owe 25,000 for medical bills. |
3 |
26 |
Failed to qualify for Partisan (Shaper Priest). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Emeline Godkim's Contacts or Allies betrays Emeline Godkim, ending Emeline Godkim's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
32 |
Emeline Godkim foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
36 |
Commanding officer takes an interest in Emeline Godkim's career. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Emeline Godkim foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
43 |
Continued as Navy (Engineer/Gunner). |
8 |
46 |
Vessel participates in a diplomatic mission. |
8 |
46 |
Gain a contact. |
8 |
47 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |