Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
23 |
Gain Enemy if Enid McIntire don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Find valuable salvage. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Enid McIntire do not know what happened to Enid McIntire. There is a gap in Enid McIntire's memory. |
5 |
34 |
Became a Scout (Explorer). |
5 |
37 |
Enid McIntire have no idea what happened to Enid McIntire – they found Enid McIntire's ship drifting on the fringes of friendly space. |
6 |
37 |
Became a Scholar (Scientist). |
6 |
41 |
Assigned to work on a secret project for a patron or organisation. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Switched to Scholar (Physician) with previous rank. |
7 |
42 |
An expedition or voyage goes wrong, leaving Enid McIntire stranded in the wilderness. |
8 |
45 |
Continued as Scholar (Physician). |
8 |
48 |
Assigned to work on a secret project for a patron or organisation. |
8 |
49 |
Promoted to Scholar (Physician) rank 1. |