Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
23 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Make an unexpected connection outside Erica Mcandrew's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Gained a contact. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
38 |
Voluntarily left Free Trader |
6 |
38 |
Failed to qualify for Infantry (Army). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
8 |
46 |
Failed to qualify for Physician (Scholar). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Navy (Line/Crew) with the new title Crewman. |
8 |
49 |
Erica Mcandrew foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
50 |
Attempt at commissioned failed. |
8 |
50 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |