Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Erica Welch's Contacts or Allies betrays Erica Welch, ending Erica Welch's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Make an unexpected connection outside Erica Welch's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
5 |
28 |
Returned to Drifter (Scavenger). |
5 |
32 |
Erica Welch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
33 |
Erica Welch is sent to a new community or parish to preach The Word among the poor. |
7 |
36 |
Continued as Believer (Mainstream Believer). |
7 |
38 |
Erica Welch accepted an offer of inducements to betray Erica Welch's faith. Gain 220,000 in cash. |
7 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
40 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
41 |
Erica Welch reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Erica Welch sponge off Erica Welch's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
8 |
44 |
Promoted to Noble (Dilettante) rank 1. |
9 |
44 |
Continued as Noble (Dilettante). |
9 |
45 |
Become deeply involved in politics on Erica Welch's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
48 |
Forced to muster out. |