Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Estell Newman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Scholar (Physician). |
2 |
25 |
Win a prestigious prize for Estell Newman's work. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
27 |
Assigned to work on a secret project for a patron or organisation. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
Assigned to work on a secret project for a patron or organisation. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Thief (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Courier). |
5 |
36 |
Perform an exemplary service for the scouts. |
6 |
38 |
Continued as Scout (Courier). |
6 |
39 |
Psychologically damaged by Estell Newman's time in the scouts. |
7 |
39 |
Became a Agent (Corporate Agent). |
7 |
42 |
Birth or Death involving a family member or close friend. |
7 |
43 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
43 |
Continued as Agent (Corporate Agent). |
8 |
46 |
An investigation takes on a dangerous turn. |
8 |
46 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
47 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |