Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Moved to a new world. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
29 |
Ester Simmons refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ester Simmons's faith. |
3 |
32 |
Continued as Believer (Mainstream Believer). |
3 |
33 |
Ester Simmons come into conflict with a splinter group Ester Simmons's own religion which maintains Ester Simmons's version is the wrong one. Gain 1 Rivals. |
4 |
33 |
Failed to qualify for Law Enforcement (Agent). |
4 |
33 |
Became a Drifter (Barbarian). |
4 |
34 |
Ester Simmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Failed to qualify for Physician (Scholar). |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Suffer from a life-threatening illness. |
6 |
37 |
Became a Rogue (Enforcer). |
6 |
39 |
Nearly killed. Owe 20,000 for medical bills. |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
41 |
Offered job by a patron. Now owe him a favor. |
8 |
43 |
Became a Scout (Explorer). |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Ester Simmons aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |