Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Rogue (Thief). |
3 |
27 |
A police detective or rival criminal forces Ester Staff to flee and vows to hunt Ester Staff down. Gain an Enemy. |
4 |
27 |
Failed to qualify for Worker (Citizen). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Ester Staff do not know what happened to Ester Staff. There is a gap in Ester Staff's memory. |
5 |
29 |
Became a Citizen (Colonist). |
5 |
30 |
Advanced training in a specialist field. |
5 |
33 |
Promoted to Citizen (Colonist) rank 1. |
6 |
33 |
Continued as Citizen (Colonist). |
6 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Ester Staff retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Ester Staff is sent to a new community or parish to preach The Word among the poor. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Ester Staff retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |