Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
21 |
Became a Citizen (Colonist). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Rogue (Enforcer). |
3 |
25 |
A crime lord considers Ethelyn Ruiz his protégé. |
3 |
27 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
30 |
Involved in a gambling ring. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
33 |
Crime pays off. Gain victim as Enemy. |
5 |
35 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
35 |
Continued as Rogue (Enforcer). |
6 |
39 |
Betrayed by a friend. One of Ethelyn Ruiz's Contacts or Allies betrays Ethelyn Ruiz, ending Ethelyn Ruiz's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
42 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
Ethelyn Ruiz do not know what happened to Ethelyn Ruiz. There is a gap in Ethelyn Ruiz's memory. |