Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Study Gambler as a hobby. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Eudora Ward far from home. |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
30 |
A notable academic consults with Eudora Ward about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
30 |
Voluntarily left Missionary/Humanitarian |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
31 |
Survived a risky adventure but gained nothing. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Attempted a risky adventure and was injured. |
5 |
37 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Good fortune |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
48 |
Eudora Ward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |