Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Merchant (Broker). |
3 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Embroiled in legal trouble. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
40 |
Risk Eula Sims's fortune on a possibility lucrative deal and win. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Citizen (Corporate). |
7 |
43 |
Eula Sims's business expands, Eula Sims's corporation grows, or the colony thrives. |
8 |
46 |
Continued as Citizen (Corporate). |
8 |
47 |
Life ruined by a criminal gang. Gain the gang as an Enemy |