Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Eva Washington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Line/Crew (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A good deal ensures Eva Washington is living the high life for a few years. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A sudden war destroys Eva Washington's trade routes and contacts, forcing Eva Washington to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Scout (Explorer). |
4 |
28 |
Psychologically damaged by Eva Washington's time in the scouts. |
5 |
28 |
Failed to qualify for Free Trader (Merchant). |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
29 |
Encounter a Psionic institute. |
5 |
29 |
Tested for psionic powers |
5 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
36 |
Find valuable salvage. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
40 |
Eva Washington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Returned to Merchant (Merchant Marine). |
8 |
43 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |