Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Advanced training in a specialist field. |
4 |
30 |
Voluntarily left Corporate Agent |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
34 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
34 |
Became a Rogue (Thief). |
5 |
36 |
Involved in a gambling ring. |
5 |
38 |
Promoted to Rogue (Thief) rank 1. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
42 |
Crime pays off. Gain victim as Enemy. |
6 |
42 |
Promoted to Rogue (Thief) rank 2. |
7 |
42 |
Voluntarily left Thief |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
46 |
Attacked by enemies that Fannie Andrew easily defeat. |
7 |
46 |
Gain Enemy if Fannie Andrew don't already have one. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
49 |
Nearly killed. Owe 22,500 for medical bills. |