Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Scarred. Owe 1,250 for medical bills. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Faye Dart aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
24 |
Failed to qualify for Scientist (Scholar). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Faye Dart's Contacts or Allies betrays Faye Dart, ending Faye Dart's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Colonist (Citizen). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Amnesia. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
33 |
Faye Dart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Broker (Merchant). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
37 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
37 |
Returned to Believer (Missionary/Humanitarian). |
7 |
40 |
Faye Dart aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
44 |
Attacked by enemies that Faye Dart easily defeat. |
8 |
44 |
Gain Enemy if Faye Dart don't already have one. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |