Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Flora Batt's business expands, Flora Batt's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
A revolution, attack or other unusual event throws Flora Batt's life into chaos, forcing Flora Batt to leave the planet. |
3 |
23 |
Failed to qualify for Cavalry (Army). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Spend time with an alien race. Gain a contact. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
35 |
Voluntarily left Wanderer |
6 |
35 |
Became a Entertainer (Journalist). |
6 |
37 |
Public opinion turns on Flora Batt. |
7 |
37 |
Became a Agent (Intelligence). |
7 |
38 |
Go undercover to investigate an enemy. |
7 |
41 |
Flora Batt is rewarded for Flora Batt's diligence or cunning. |
7 |
41 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
41 |
Continued as Agent (Intelligence). |
8 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
44 |
Failed to qualify for Broker (Merchant). |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
47 |
Flora Batt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |