Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Florine Penn's time in the scouts. |
2 |
20 |
Failed to qualify for Enforcer (Rogue). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
Attacked by enemies that Florine Penn easily defeat. |
2 |
24 |
Gain Enemy if Florine Penn don't already have one. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Attacked by enemies and injured. |
3 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Gain Enemy if Florine Penn don't already have one. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Survived a risky adventure but gained nothing. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Drafted into Line/Crew |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
43 |
Drafted into Law Enforcement |
7 |
44 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
45 |
Florine Penn's work ends up coming home with Florine Penn, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
45 |
Failed to qualify for Artist (Entertainer). |
9 |
45 |
Switched to Drifter (Scavenger). |
9 |
48 |
Attempted a risky adventure and was wildly successful. |
9 |
49 |
Promoted to Drifter (Scavenger) rank 1. |