Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A series of bad deals and decisions force Florine Steen into bankruptcy. Florine Steen salvages what Florine Steen can. |
2 |
21 |
Became a Scholar (Physician). |
2 |
25 |
Assigned to work on a secret project for a patron or organisation. |
3 |
25 |
Voluntarily left Physician |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Gain Enemy if Florine Steen don't already have one. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Florine Steen's Contacts or Allies betrays Florine Steen, ending Florine Steen's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Opponents of Florine Steen's belief system ambush Florine Steen. |
5 |
36 |
Nearly killed. Owe 45,000 for medical bills. |
6 |
36 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
39 |
Political manoeuvrings usurp Florine Steen's position. Gain a Rival. |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
42 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Failed to qualify for Merchant Academy. |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
46 |
Suffer from a life-threatening illness. |
9 |
46 |
Switched to Noble (Administrator) with the new title Assistant and previous rank. |
9 |
50 |
Join a conspiracy of nobles that were caught. |
9 |
50 |
Political manoeuvrings usurp Florine Steen's position. Gain a Rival. |
9 |
50 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |