Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Florrie Wareham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
A good deal ensures Florrie Wareham is living the high life for a few years. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Given advanced training in a specialist field |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Make an unexpected connection outside Florrie Wareham's normal circles. Gain a Contact. |